Volleyball

GAME COVERAGE:
  • USUALLY NO TIGHTER THAN ¾ COURT
  • MINIMUM PANNING IS CRUCIAL
  • ALWAYS TRY TO KEEP BOTH 3M LINES IN YOUR SHOT
  • IF THERE IS A PLAY ON THE BALL OFFCOURT STAY WITH THE BALL AND RETURN TO NORMAL FRAMING ONCE THE BALL RETURNS TO COURT
TIMEOUTS:
  • PUSH TO THE TEAM ON THE COURTSIDE YOU ARE FRAMED FOR

VOLLEYBALL CAMERA 2 (SVE CAMERA)

GAME COVERAGE:
  • PRIMARY BS CAMERA
  • SHOOT HERO OR CROWD AFTER A POINT
  • SHOOT HERO AFTER A REPLAY
  • SHOOT SERVER BEFORE SERVE
TIMEOUTS:
  • SHOOT LOTS OF CROWD
  • SHOOT CROWD IN CLUTTERS TO MAXIMIZE SHOT QUANTITY
  • CHECK RETURN DURING THEMED CAMS
  • SHOOT HOST FEATURES

VOLLEYBALL CAMERA 3 (SLASH CAMERA)

GAME COVERAGE:
  • SHOOT SERVER ON FAR COURT
  • KNOW WHERE SERVER IS
  • ONCE VOLLEY STARTS, ¾ COURT, BOTH 3M LINES AND ANTENNAE
  • YOUR GAME SHOT IS A TILT AND PAN
  • RESIST THE URGE TO BE TIGHT
  • NEVER MISS AN OUT OF BOUNDS ON NEAR COURT
  • SHOOT HEROES AFTER THE PLAY, AIR-ABLE AGGRESSIVE ZOOM
  • LISTEN TO ANNOUNCERS TO SUPPORT STORIES
SUBSTITUTIONS:
  • PICK THEM UP, THEY HOLD UP THEIR HANDS NEAR THE BOTTOM JUDGE

VOLLEYBALL CAMERA 4 (END ZONE)

GAME COVERAGE:
  • FULL COURT FRAMING
  • SHOOT SERVER ON FAR COURT
  • KNOW WHERE THE SERVER IS
  • BE ABLE TO SHOOT THE SERVER AND VOLLEY FROM NEAR COURT
  • ONCE VOLLEY STARTS, ¾ COURT, BOTH 3M LINES AND ANTENAE
  • TILT AND PAN DURING PLAY
  • ALWAYS KEEP AT LEAST ONE ANTENAE IN FRAME AND ROOM ON SIDELINES, EVERY SPACE IS PLAYABLE
  • RESIST THE URGE TO BE TIGHT
  • NEVER MISS AN OUT OF BOUNDS ON NEAR COURT
  • SHOOT HEROES AFTER THE PLAY, AIR-ABLE AGGRESSIVE ZOOM
SUBSTITUTIONS:
  • PICK THEM UP, THEY HOLD UP THEIR HANDS NEAR THE BOTTOM JUDGE

VOLLEYBALL CAMERAS 5 & 6 (HAND-HELD LOW)

GAME COVERAGE (3M LINE):
  • YOUR AREA CONSISTS OF THE HALF COURT ON YOUR SIDE DURING ACTION AND UP TO THE OTHER 3M LINE DURING DEAD BALL
  • OWN THE DIG, ALWAYS STAY WITH THE DIGGER UNTIL SHE REJOINS ACTION
  • RESIST THE URGE TO PUSH TIGHT
  • SHOW AND KEEP THE ACTION IN FRONT OF YOU
  • NEVER MISS A NEAR SIDE OUT OF BOUNDS
  • LEFT HH IS NEVER BLOCKED BY CORNER LINE JUDGE
  • RIGHT HH IS ALWAYS BLOCKED BY CORNER LINE JUDGE
TIMEOUTS:
  • SHOOT THE TEAM HUDDLE CLOSEST TO YOU
  • LISTEN TO THE ANNOUNCERS
GAME COVERAGE (BASELINE):
  • STAY WIDE DURING ACTION
  • MOVE TO THE HERO ON DEAD BALL
  • LET ACTION COME TO YOU
  • OWN THE DIG, ALWAYS STAY WITH THE DIGGER UNTIL SHE REJOINS THE ACTION
  • NEVER MISS A NEAR SIDE OUT OF BOUNDS
  • GET CREATIVE ON NEAR SIDE SERVES

VOLLEYBALL CAMERA 10 (RF SVE CAMERA)

GAME COVERAGE:
  • PRIMARY VENUE SVE CAMERA
  • SHOOT CROWD AFTER A POINT
  • SHOOT HERO AFTER A REPLAY
  • SHOOT SERVER BEFORE SERVE
TIMEOUTS:
  • SHOOT LOTS OF CROWD
  • SHOOT CROWD IN CLUTTERS TO MAXIMIZE SHOT QUANTITY
  • CHECK RETURN DURING THEMED CAMS
  • SHOOT HOST FEATURES