GAME COVERAGE:
- LET YOUR FRAME LEAD THE PLAY +/- 20 YARDS
- BE WIDE ENOUGH TO SEE THE PLAYERS ON THE FAR WING
- EXCLUDE STRAGGLERS AND EMPTY SPACE
- SHOW BALL/GOAL RELATIONSHIP WHEN NEAR THE BOX
- ZOOM OUT TO RESET DURING REPLAY & TIGHT SHOTS
- DON’T FOLLOW THE BALL INTO EMPTY SEATS
- MARK THE CLOCK AND SCORE BUG
- TIGHTER AS THE PLAY MOVES TOWARDS THE GOAL
- TIGHTER IN FAR CORNERS
- DON’T FOLLOW A HIGH KICK
- SHOW THE BALL PASS THE CORNER FLAG
CORNERS:
- FRAME FROM KICKER TO PERSON ON BACK POST
- ZOOM WITH BALL
- NEARSIDE MOVE TOWARDS GOAL WHEN KICKER MOVES TOWARDS THE BALL
- DON’T FOLLOW A HIGH KICK
- PAN THE FIELD
GOALS:
- PUSH TOWARDS SHOOTER
- THEN TIGHT ON GOALKEEPER
SOCCER CAMERA 2 (TIGHT GAME)
GAME COVERAGE:
- TIGHT FOLLOW OF BALL CARRIER AND THE DEFENDER.
- TIGHT FOLLOW OF DRIBBLING & SHORT PASSES
- WHEN IN DOUBT FORCE THE CAMERA CUT
- SHOW BOTH PLAYERS ON A 50/50 BALL
- SHOW PLAYERS IN CENTER CIRCLE ON A GOAL KICK
- WATCH FOR HEADERS IN CENTER CIRCLE ON A GOAL KICK
- SHOW COMPETITIVE MOMENTS
- FOLLOW THE BALL WHEN IT’S DOWN THE PIPE
- STAY WITH THE SHOOTER
- SHOOTER REACTIONS ON NEAR MISSES
- MARK THE CLOCK AND SCORE BUG
- BOX MATCHUPS, GOAL KEEPER
- MIDFIELD MATCHUPS
- SHOOTER
- PLAYER COMING OFF
- OFFENSIVE PLAYER
SOCCER CAMERA 2 & 3 18’s
GAME COVERAGE:
- WIDE PXP FRAMING
- PAUSE AFTER SHOTS BEFORE GETTING THE SHOOTER
- MARK THE CLOCK AND SCORE BUG
- FRAME FROM KICKER TO PERSON ON BACK POST
- ZOOM WITH BALL
- MIDFIELD MATCHUPS
- SHOOTER
- TIGHT FOLLOW OF BALL CARRIER AND THE DEFENDER.
- TIGHT FOLLOW OF DRIBBLING & SHORT PASSES
- WHEN IN DOUBT FORCE THE CAMERA CUT
- SHOW BOTH PLAYERS ON A 50/50 BALL
- FOLLOW THE BALL WHEN IT’S DOWN THE PIPE
- STAY WITH THE SHOOTER
- SHOOTER REACTIONS ON NEAR MISSES
- MARK THE CLOCK AND SCORE BUG
- BOX MATCHUPS, GOAL KEEPER
- GOALKEEPER OR COLOR
- COLOR
- PLAYER COMING OFF
- OFFENSIVE PLAYER
SOCCER CAMERA 4 (HIGH END ZONE)
GAME COVERAGE:
- PLAY-BY-PLAY FRAMING
- KICKER OVER THE BALL. THEN PXP FRAMING AT THE KICK
- FRAME THE BOX
- PASSER
- SHOW THE WHOLE FIELD
- CROWD OR BENCHES
- PASSER
- PASSER, CROWD OR BENCHES
- KICKER AND TARGET PLAYERS & THE GOAL
- FRAME THE BOX
- REFEREE WITH FLAG
- GOAL KEEPER
- GOAL KEEPER
- GOAL KEEPER OR DEFENDER
- GOAL KEEPER OR DEFENSIVE PLAYER
- PLAYERS COMING IN
- DEFENSIVE PLAYER OR REFEREE (ON A FOUL)
SOCCER CAMERA 5 (LOW END ZONE)
GAME COVERAGE:
- PLAY-BY-PLAY FRAMING
- KICKER OVER THE BALL. THEN PXP FRAMING AT THE KICK
- ISO FRONT OF BOX OR KICKER
- PASSER
- SHOW THE WHOLE FIELD, GOAL KEEPER IN FRAME
- CROWD OR BENCHES
- PASSER
- PASSER, CROWD OR BENCHES
- KICKER AND TARGET PLAYERS & THE GOAL
- FRAME THE BOX
- REFEREE WITH FLAG
- GOAL KEEPER
- GOAL KEEPER
- GOAL KEEPER OR DEFENDER
- GOAL KEEPER OR DEFENSIVE PLAYER
- PLAYERS COMING IN
- DEFENSIVE PLAYER OR REFEREE (ON A FOUL)
SOCCER CAMERA 6 (HAND-HELD)
SIDELINE GAME COVERAGE:
- MEDIUM SHOT OF ACTION, NOT TIGHT, LET IT HAPPEN IN FRAME
- FOLLOW SHORT PASSES & THROW INS
- WHEN IN DOUBT FORCE THE CUT
- WORK AT EDGE OF GOAL BOX
- MEDIUM SHOT OF ACTION, NOT TIGHT, LET IT HAPPEN IN FRAME
- BE BEHIND OR PROFILE THE KICKER
- FORCE THE CUT THEN FOLLOW THE BALL
- SHOW PLAYER POSITIONING IN THE BOX BEFORE KICK
- FRAME THE ACTION IN THE BOX & FOLLOW BALL
- FRAME THE ACTION IN THE BOX & FOLLOW BALL
- BEHIND THE GOAL, SET SHOOTER THEN WIDE FOR SHOT
- FRAME THE ACTION IN THE BOX, SHOOTER, & FOLLOW BALL
- REFEREE WITH FLAG
- PLAYERS COMING IN
- HERO, BENCH, CROWD